![]() The story is creepy enough, and the overall "flavor" sort of reminded me of Painkiller. The graphics look quite sharp for an "older" game, the music is very fitting, and the levels, while linear, are still varied enough to be interesting. The combat mechanics are pretty darned good, rather complex, and quite challenging to master.įurthermore, the combat animations are smooth and look very cool. ![]() You cannot just thoughtlessly button-mash and hope to accomplish anything. Executing these is not easy, though, and good timing, quickness, and parrying are necessary to survive under combat and pull off some powerful moves. There is a feeling of control, with clear-cut combos and special attacks. The combat in Knights of the Temple actually makes sense. However, Knights of the Temple drew me in, while Warrior Within did not. By ck753 | Review Date: MaFirst of all, the free camera, the "save only at checkpoints" feature, and some of the gameplay mechanics are very reminiscent of another game I had tried playing: that is, "Prince of Persia: Warrior Within." I had posted a fairly negative review of that game, largely in part because of the camera and the lack of a save-at-will function.
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